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Virtuos has shared initial insights on the Switch 2, not only comparing it to PS5 and Xbox Series X|S, but talking about DLSS ...
15 天
XDA Developers on MSN4 reasons why ray tracing still isn't worth the performance hitRay tracing made its way into gaming in 2018 with the launch of Nvidia's RTX 20-series graphics cards. At that time, the company made it seem revolutionary and promised a massive leap in visual ...
Nvidia made real-time ray tracing mainstream, and now the RTX 3080 and AMD RX 6800 XT are taking the tech to the next level. Here's what you need to know.
The main selling point of Nvidia’s latest flagship product is DLSS 4’s Multi Frame Generation tech. Taking advantage of ...
AMD is preparing to introduce its UDNA GPU architecture, which aims to improve graphics and AI performance by combining two existing GPU designs into a single unified platform.
The RTX 2070 Founders Edition, which is NVIDIA’s own version, uses about 185 watts of power. NVIDIA suggests you have a power ...
Nintendo has published three patents for ray-tracing, suggesting that they have worked with Nvidia on this technology for the Switch 2.
Ray tracing was (arguably) the biggest USP for last year's PS5 Pro, backed by PSSR AI-upscaling tech, to bring what consoles can do closer to a lower mid-range PC.
AMD's new UDNA GPU architecture will usher in a new AI-powered ray-traced era for PlayStation and Xbox console gaming, and it ...
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