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Gamers are skipping expensive upgrades and opting for a $9.97 Windows 11 Pro license—boosting FPS and adding AI tools—while ...
在对比DLSS 3.5和FSR 3.0的过程中,我发现它们各有千秋。DLSS 3.5在画质保留和帧率提升的平衡方面做得更好,尤其是在高端显卡上,能够充分发挥其优势。而FSR 3.0则更注重兼容性和普适性,它能够在更多不同档次的显卡上提供有效的帧率提升,虽然在画质上可能稍逊一筹,但对于那些预算有限的玩家来说,FSR 3.0无疑是一个不错的选择。
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TheGamer on MSNAfter Ten Years, The Witcher 3 On Ultra+ With Ray Tracing Holds Up In 2025That tech demo for The Witcher 4 as part of the Unreal Engine 5 showcase was pretty cool, wasn't it? The game looks ...
Nvidia made real-time ray tracing mainstream, and now the RTX 3080 and AMD RX 6800 XT are taking the tech to the next level. Here's what you need to know.
AMD is preparing to introduce its UDNA GPU architecture, which aims to improve graphics and AI performance by combining two existing GPU designs into a single unified platform.
The latest title update for GTA V improves the quality of the ray-tracing effects added to the game with the recent Grand Theft Auto 5: Enhanced release.
An Assassin's Creed developer sheds some light on how new, often hidden technology, is making games better for developers and ...
Ray tracing was (arguably) the biggest USP for last year's PS5 Pro, backed by PSSR AI-upscaling tech, to bring what consoles can do closer to a lower mid-range PC.
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