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TheGamer on MSNAfter Ten Years, The Witcher 3 On Ultra+ With Ray Tracing Holds Up In 2025That tech demo for The Witcher 4 as part of the Unreal Engine 5 showcase was pretty cool, wasn't it? The game looks ...
在对比DLSS 3.5和FSR 3.0的过程中,我发现它们各有千秋。DLSS 3.5在画质保留和帧率提升的平衡方面做得更好,尤其是在高端显卡上,能够充分发挥其优势。而FSR 3.0则更注重兼容性和普适性,它能够在更多不同档次的显卡上提供有效的帧率提升,虽然在画质上可能稍逊一筹,但对于那些预算有限的玩家来说,FSR 3.0无疑是一个不错的选择。
在游戏领域,光线追踪技术(Ray Tracing)的引入标志着图形渲染技术的一大飞跃。这项技术通过模拟光线在场景中的传播路径,为游戏带来了更加真实和细致的光影效果。《控制》这款游戏便是光线追踪技术应用的一个绝佳例子,它展现了光追在提升游戏画面质量方面的显著效果。
Nvidia made real-time ray tracing mainstream, and now the RTX 3080 and AMD RX 6800 XT are taking the tech to the next level. Here's what you need to know.
AMD is preparing to introduce its UDNA GPU architecture, which aims to improve graphics and AI performance by combining two existing GPU designs into a single unified platform.
An Assassin's Creed developer sheds some light on how new, often hidden technology, is making games better for developers and ...
The latest title update for GTA V improves the quality of the ray-tracing effects added to the game with the recent Grand Theft Auto 5: Enhanced release.
When buying a new graphics card, the focus is often on clock rates, shader cores, and the size of the VRAM. While memory ...
Ray tracing was (arguably) the biggest USP for last year's PS5 Pro, backed by PSSR AI-upscaling tech, to bring what consoles can do closer to a lower mid-range PC.
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