Expectations are important in a game like Life is Strange. This is a narrative adventure game so gameplay will never truly ... Every room is detailed, vibrant and colourful, making each location stand ...
This has resulted in games being able to tell more immersive and captivating stories, exemplified by titles like Life Is Strange. Before the release of Life is Strange: Double Exposure ...
The original Life is Strange, from developer Don’t Nod, launched as an episodic, story-driven adventure game published by Square Enix in 2015. That’s nearly a decade ago, surprisingly enough ...
Workers at the French gaming studio Don't Nod--the developers behind Jusant, Life is Strange ... "Video Games Workers Union") announced that the picket line will be next to the studio's ...