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Participants launch Second Life's software on their personal computers, log in, and then use their mice and keyboards to roam endless landscapes and cityscapes, chat with friends, create virtual ...
Endless ‘virtual life’ would be terrifying College students thrive in a digital, virtual existence. But when COVID-19 cuts them off from the physical world, something important is lost.
Smith can't afford a beach house in real life. But in Second Life, the online game created by her employer, Linden Lab, she — and nearly 100,000 other subscribers who pay $10 a month — can ...
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