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While the MSRP of GPUs has long been outpaced by inflated pricing, AMD is looking to buck that trend with its latest potent, ...
What to expect before, during and after this advanced laser eye surgery - Focus Clinic is the only vision care expert ...
That tech demo for The Witcher 4 as part of the Unreal Engine 5 showcase was pretty cool, wasn't it? The game looks ...
The main selling point of Nvidia’s latest flagship product is DLSS 4’s Multi Frame Generation tech. Taking advantage of ...
Gamers are skipping expensive upgrades and opting for a $9.97 Windows 11 Pro license—boosting FPS and adding AI tools—while ...
Nvidia made real-time ray tracing mainstream, and now the RTX 3080 and AMD RX 6800 XT are taking the tech to the next level. Here's what you need to know.
AMD is preparing to introduce its UDNA GPU architecture, which aims to improve graphics and AI performance by combining two existing GPU designs into a single unified platform.
Nintendo has published three patents for ray-tracing, suggesting that they have worked with Nvidia on this technology for the Switch 2.
Ray tracing was (arguably) the biggest USP for last year's PS5 Pro, backed by PSSR AI-upscaling tech, to bring what consoles can do closer to a lower mid-range PC.