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Narrative shouldn’t be relegated to a “story wrapper” and should be better integrated into the development process, says game writer and narrative designer Kelsey Beachum. Speaking during the opening ...
The Quarry has 186 different ending variations, so we spoke to The Quarry’s director about the challenges involved in creating a choice-driven horror game. Focus Reset Skip to content ...
Telling story through gameplay. In a case study looking at Grindstone, Kaitlin Tremblay explains what it means to tell stories in games that look like they may not have a lot of space for narrative ...
Dark Souls and Bloodborne creator Hidetaka Miyazaki says he would "love" to develop a story-driven game a la Red Dead Redemption 2 at some future point.
Games like SOMA, What Remains of Edith Finch, and Inside only make sense when you reach the end. Unique narratives and gameplay elements converge in games like Outer Wilds to create a cohesive story.
So they can write a story like they would do in something like Twine, but what they get is a fully immersive 3D game.” Sample Versed characters Image Credits : Versed ...
Minecraft: Story Mode will be an all-new narrative-driven game series developed by Telltale in collaboration with Mojang. Set in the world of Minecraft, the series will feature an original story ...
StoryWorld Create-a-Story Kit __ __ Overview: The StoryWorld Create-A-Story Kit is probably the most like Rory's Story Cubes of these three games, but with cards instead of the dice.
Zach Barth's next game, Kaizen: A Factory Story, will certainly be, er, Zach-adjacent. It's about running a factory in Japan in the 1980s, ... the games that we make are about making things.
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