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Java3D用其自己定义的场景图和观察模式等技术构造了3D的上层结构,实现了在Java平台使用三维技术。本文在原理上着重介绍Java3D特有的两个重要概念:场景图 (Scene Graph)、观察模式 (View Model)。
畅游Webgame运营事业部副总经理徐谦先生近日向媒体表示,将从国际上引进一些欧美团队开发的精品大作,据了解《Drakensang 龙歌》将是搜狐畅游引进 ...
Jmol is a free, open source molecule viewer for chemistry and biochemistry. It is cross-platform, running on Windows, Mac OS X, and Linux/Unix systems. The software consists of three parts: the ...
I have build a small app in Java3D. I try to develop my own navigation, (I dont want to use the KeyNavigation). So I start to develop a class that implements the KeyListener interface. This class ...
There are some good examples with the java3D package. This: c:\path_to_java\demo\java3d\HelloUniverse Rotates a cube. Synes godt om fredand Forsker 16. oktober 2003 - 16:51#2 ...
I have a QuadArray containing coordinates only, using PolygonAttributes to create a wireframe with POLYGON_LINE.It appears that the above combination takes a speed hit under DirectX. The following ...
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